Difference between revisions of "SetObjectiveDisplayed"

247 bytes removed ,  07:39, 20 March 2015
→‎Notes: Last note was added to the wrong version of this function.
imported>Tox2ik
(targets not refreshing on subsequent calls)
imported>Terra Nova2
(→‎Notes: Last note was added to the wrong version of this function.)
 
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*Always remember that SetObjectiveDisplayed only accepts indices that are defined in the quest's "Quest Objectives" tab. When you try to display a quest objective that isn't defined, nothing will happen.
*Always remember that SetObjectiveDisplayed only accepts indices that are defined in the quest's "Quest Objectives" tab. When you try to display a quest objective that isn't defined, nothing will happen.
* Targets under Quest Objective Data must be filled at the time of calling setObjectiveDisplayed() or they will remain empty on subsequent calls to the function (they are not "refreshed" by this function even if filled by papurys between calls).


==See Also==
==See Also==
Anonymous user