Difference between revisions of "Spatial functions and snippets"

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imported>Perdev
(Created page with "This pages aimes to present a few useful snippets for working with spatial transformations and computations in Skyrim. == Rotation matrix == This code is useful if you want ...")
 
imported>Perdev
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* fVectorX/Y/Z define the translation from the origin.
* fVectorX/Y/Z define the translation from the origin.
* fAngleX/Y/Z define the angles for the rotation around the origin.
* fAngleX/Y/Z define the angles for the rotation around the origin.
== See also ==
*[[Unit|Spatial units]]


[[Category:Papyrus Tutorials]]
[[Category:Papyrus Tutorials]]
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