Difference between revisions of "Talk:Bethesda Tutorial Layout Part 1"
Talk:Bethesda Tutorial Layout Part 1 (edit)
Revision as of 21:29, 7 February 2012
, 21:29, 7 February 2012→UnitScaleRef.jpg: new section
imported>Gabeslave (Created page with "==COCMarkerHeading== I am new to the Creation (or Bethesda engines in general) and personally have no idea what how to spawn a COCMarkerHeading, but it appears to be rather im...") |
imported>Greenglasslizard (→UnitScaleRef.jpg: new section) |
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==COCMarkerHeading== | ==COCMarkerHeading== | ||
I am new to the Creation (or Bethesda engines in general) and personally have no idea what how to spawn a COCMarkerHeading, but it appears to be rather important. Could someone knowledgeable add in a sentence or two explaining how to create and edit one near the bottom of the page when it is brought up? It would be much appreciated. --[[User:Gabeslave|Gabeslave]] 21:09, 7 February 2012 (EST) | I am new to the Creation (or Bethesda engines in general) and personally have no idea what how to spawn a COCMarkerHeading, but it appears to be rather important. Could someone knowledgeable add in a sentence or two explaining how to create and edit one near the bottom of the page when it is brought up? It would be much appreciated. --[[User:Gabeslave|Gabeslave]] 21:09, 7 February 2012 (EST) | ||
== UnitScaleRef.jpg == | |||
In figure three (UnitScaleRef.jpg) the bar showing 256 units seems to be out of scale. |