Difference between revisions of "Talk:Bethesda Tutorial Scenes"

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but it turned out to be a fruitless wander across the back country of Elsewyr as opposed to using the condition function GetCurrentTime above. We create d a variable in the Papyrus script box at the beginning of the scene:
but it turned out to be a fruitless wander across the back country of Elsewyr as opposed to using the condition function GetCurrentTime above. We created a variable in the Papyrus script box at the beginning of the scene:


     timescript myvariable = GetOwningQuest() as timescript
     timescript myvariable = GetOwningQuest() as timescript
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