Difference between revisions of "Talk:GetDialogueTarget - Actor"
Talk:GetDialogueTarget - Actor (edit)
Revision as of 15:17, 11 February 2013
, 15:17, 11 February 2013no edit summary
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== Alternative Method == | == Alternative Method == | ||
Same usage, slower, but in theory the examples above could miss the Dialogue target by testing the same NPC several times. Unlikely with a 200 unit radius but it also cannot test outside the 200 unit radius | Same usage, slower, but in theory the examples above could miss the Dialogue target by testing the same NPC several times. Unlikely with a 200 unit radius but it also cannot test outside the 200 unit radius and I've had arresting city guards enter dialogue with the player at a much greater distance. ~[[jbezorg]] | ||
<source lang="papyrus"> | <source lang="papyrus"> |