imported>Lisselli |
imported>Lisselli |
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| return false | | return false |
| EndFunction </source> | | EndFunction </source> |
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| This function is much slower than its counterpart [[IsInterior - Cell]]. It is basically a convenience function. Both of the above functions takes about 65ms to finish, it calls GetParentCell and InInterior in addition to IsInterior. You should store the myObject.GetParentCell() to a variable first and then pass it the function. You can reduce them to 31 frames by doing this instead(Using the second function as an example):
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| <source lang="papyrus">
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| Bool Function IsInteriorAWorldSpace(Cell akCell, ObjectReference akObjectReference)
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| Int i = 0
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| Int iIndex = WorldSpaces.Length
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|
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| if akCell && akCell.IsInterior()
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| return true
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| else
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| While i < iIndex
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| if akObjectReference.GetWorldSpace() == WorldSpaces[i]
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| return true
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| else
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| i += 1
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| endif
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| EndWhile
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| endif
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| return false
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| EndFunction </source>
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| This will return false when in an exterior, or if GetParentCell returns none due to the issue with IsInterior. --[[User:Lisselli|Lisselli]] ([[User talk:Lisselli|talk]])
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