Difference between revisions of "Talk:Magic Effect"
→Disabling "push away"-effect on dead targets
imported>Terra Nova2 |
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Is it possible to disable this "push away"-effect caused by projectiles from a spell on dead targets/actors? I already tried the flags "No Hit Effect", "No Hit Event", "No Magnitude", "No Area" and "Painless", but it changed nothing. I also exclude dead actors in the conditions, but it also changed nothing. Is there no way to disable this? --[[User:Kahmul|Kahmul]] 12:23, 25 April 2012 (EDT) | Is it possible to disable this "push away"-effect caused by projectiles from a spell on dead targets/actors? I already tried the flags "No Hit Effect", "No Hit Event", "No Magnitude", "No Area" and "Painless", but it changed nothing. I also exclude dead actors in the conditions, but it also changed nothing. Is there no way to disable this? --[[User:Kahmul|Kahmul]] 12:23, 25 April 2012 (EDT) | ||
:4 years old, I know.. but I think when an actor is dead, they are in "ragdoll" mode. So one would probably have to use [[ForceRemoveRagdollFromWorld - ObjectReference]]. | |||
== Sounds == | == Sounds == |