Difference between revisions of "Talk:Race"

2 bytes added ,  11:39, 28 July 2017
imported>Lisselli
imported>Lisselli
 
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Ideally, I would add perks independent of skill points or prerequisites  -- I read that adding perks like this via console can cause problems, though.  And I'd like to create some unique active effects based on race, for example Khajit take 1/2 falling damage.
Ideally, I would add perks independent of skill points or prerequisites  -- I read that adding perks like this via console can cause problems, though.  And I'd like to create some unique active effects based on race, for example Khajit take 1/2 falling damage.
: This wiki rarely get any contributors, it's unlikely you'll get any answers besides mine. You can try using [[OnPlayerLoadGame - Actor]] and check if the player is any of those races and then apply your changes. You'll need to go here to seek more info: https://forums.nexusmods.com/index.php?c=411,419 or here: https://forums.nexusmods.com/index.php?c=411,419 depending on which version you're modding.
: This wiki rarely get any contributors, it's unlikely you'll get any answers besides mine. You can try using [[OnPlayerLoadGame - Actor]] and check if the player is any of those races and then apply your changes. You'll need to go here to seek more info: https://forums.nexusmods.com/index.php?c=411,419 or here: https://forums.nexusmods.com/index.php?c=4040,4045 depending on which version you're modding.
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