Difference between revisions of "Talk:Perk"

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The above discussion is not true. You can changing the rank to anything you want, it will not effect how the perk is displayed.  
The above discussion is not true. You can changing the rank to anything you want, it will not effect how the perk is displayed.  
Also important to note: if the name of a perk is too long (longer than 22 characters) then it's display in the tree will not correctly display the (current rank / maximum rank) it's also important to make sure that all ranks of a perk share a name (not an ID, IDs must be different, but the name)
Also important to note: if the name of a perk is too long (longer than 22 characters) then it's display in the tree will not correctly display the (current rank / maximum rank) it's also important to make sure that all ranks of a perk share a name (not an ID, IDs must be different, but the name)
: Yeah, BGS uses the '''Num Ranks''' parameter for things like Alchemist and Haggline and it has extensive use in Fallout 4. --[[User:TwilightSky|TwilightSky]] ([[User talk:TwilightSky|talk]]) 08:26, 31 May 2024 (EDT)
: Yeah, BGS uses the '''Num Ranks''' parameter for things like Alchemist and Haggling and it has extensive use in Fallout 4. --[[User:TwilightSky|TwilightSky]] ([[User talk:TwilightSky|talk]]) 08:26, 31 May 2024 (EDT)


== NPCs? ==
== NPCs? ==
50

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