Difference between revisions of "Actor Script"

540 bytes added ,  01:14, 29 October 2013
→‎SKSE Member Functions: Added GetID/EquipID functions, corrected UpdateWeight Params. Page should contain all SKSE Functions upto 1.06.16
imported>CraftySentinel
(Formatting Change)
imported>CraftySentinel
(→‎SKSE Member Functions: Added GetID/EquipID functions, corrected UpdateWeight Params. Page should contain all SKSE Functions upto 1.06.16)
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!style="text-align:left;"|Description
!style="text-align:left;"|Description
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|[[GetWornForm - Actor|Form '''GetWornForm'''(Int ''slotMask'')]]
|[[GetWornForm - Actor|Form '''GetWornForm'''(Int ''slotMask'')]]
|Returns the form of the item worn with the specified slotMask.
|Returns the form of the item worn with the specified slotMask.
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|[[GetWornFormId - Actor|Int '''GetWornFormId'''(Int ''slotMask'')]]
|Returns the formID of the item worn with the specified slotMask.
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|[[GetEquippedObject - Actor|Form '''GetEquippedObject'''(Int ''location'')]]
|[[GetEquippedObject - Actor|Form '''GetEquippedObject'''(Int ''location'')]]
| Returns the object currently equipped in the specified location.
| Returns the object currently equipped in the specified location.
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|[[GetEquippedItemId - Actor|Int '''GetEquippedItemId'''(Int ''location'')]]
| Returns the FormID of the currently equipped object in the specified location.
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|[[QueueNiNodeUpdate - Actor|'''QueueNiNodeUpdate'''()]]
|[[QueueNiNodeUpdate - Actor|'''QueueNiNodeUpdate'''()]]
|Updates modifications linked to the actor.
|Updates modifications linked to the actor.
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|[[RegenerateHead - Actor|'''RegenerateHead'''()]]
| Updates an Actors head mesh.
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|[[EquipItemEx - Actor|'''EquipItemEx'''(Form ''item'', Int ''equipSlot'', Bool ''preventUnequip'', Bool ''equipSound'')]]
|[[EquipItemEx - Actor|'''EquipItemEx'''(Form ''item'', Int ''equipSlot'', Bool ''preventUnequip'', Bool ''equipSound'')]]
|Force equips the specified item to the specified slot.
|Force equips the specified item to the specified slot.
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|[[EquipItemById - Actor|'''EquipItemById'''(Form ''item'', Int ''itemId'', Int ''equipSlot'', Bool ''preventUnequip'', Bool ''equipSound'')]]
|Force equips the item with the specified FormID to the specified slot.
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|[[UnequipItemEx - Actor|'''UnequipItemEx'''(Form ''item'', Int ''equipSlot'', Bool ''preventEquip'')]]
|[[UnequipItemEx - Actor|'''UnequipItemEx'''(Form ''item'', Int ''equipSlot'', Bool ''preventEquip'')]]
|Force unequips the specified item at the specified slot.
|Force unequips the specified item at the specified slot.
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|[[RegenerateHead - Actor|'''RegenerateHead'''()]]
| Updates an Actors head mesh.
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|[[UpdateWeight - Actor|'''UpdateWeight'''()]]
|[[UpdateWeight - Actor|'''UpdateWeight'''(Float ''neckDelta'')]]
| Visually updates the actors weight.
| Visually updates the actors weight.
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