Difference between revisions of "Bethesda Tutorial Creating an Actor"

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There is currently an issue where created actors do not export their facial data (scars, make-up, tones etc) onto the rendered NPCs in game. This can be temporarily rectified by opening the console and selecting the actor in-game, and typing "setnpcweight x" for the selected NPC. However, this only sets the skin tones to a normalized state, with no facial traits.
There is currently an issue where created actors do not export their facial data (scars, make-up, tones etc) onto the rendered NPCs in game. This can be temporarily rectified by opening the console and selecting the actor in-game, and typing "setnpcweight x" for the selected NPC. However, this only sets the skin tones to a normalized state, with no facial traits.


This can also be permantly rectified by exporting the facial data manually. Highlight your actor(s) in the '''Object Window listing''' and then press '''CTRL+F4'''.
This can also be permanently rectified by exporting the facial data manually. Highlight your actor(s) in the '''Object Window listing''' and then press '''CTRL+F4'''. Unfortunately this might not work, until you've saved your plugin file, and restarted the Creation Kit.


{{Languages}}
{{Languages}}
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