Difference between revisions of "Bethesda Tutorial Radiant Quests"

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imported>SLiesegang
imported>Roarian
Line 56: Line 56:
* GetIsId: MapMarker
* GetIsId: MapMarker


Finally, we just need to change our script for stage 20 to add this map marker instead of the hard-coded reference we put before. So edit the stage 20 script to now read:
Finally, we just need to change our script for stage 10 to add this map marker instead of the hard-coded reference we put before. So edit the stage 10 script to now read:
<source lang=papyrus>
<source lang=papyrus>
SetObjectiveCompleted(10)
SetObjectiveDisplayed(10)
SetObjectiveDisplayed(20)


Alias_ThiefLocation.GetReference().AddToMap()
Alias_Thief.GetReference().Enable()
 
Alias_LocationMarker.GetReference().AddToMap()
</source>
</source>


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