Difference between revisions of "DamageActorValue"

144 bytes added ,  02:53, 6 February 2013
m
imported>Selyb
imported>Selyb
 
Line 17: Line 17:
*Function also accepts floating point numbers.
*Function also accepts floating point numbers.
*Negative numbers are converted to positive so -100 or 100 will have the same effect.
*Negative numbers are converted to positive so -100 or 100 will have the same effect.
*This function is equivalent to ModActorValue() with a negative number.
*This function modifies the current value as opposed to the base value.


==See Also==
==See Also==
Anonymous user