Difference between revisions of "DamageActorValue"
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*Function also accepts floating point numbers. | *Function also accepts floating point numbers. | ||
*Negative numbers are converted to positive so -100 or 100 will have the same effect. | *Negative numbers are converted to positive so -100 or 100 will have the same effect. | ||
*This function is equivalent to ModActorValue() with a negative number. | |||
*This function modifies the current value as opposed to the base value. | |||
==See Also== | ==See Also== |