DavidJCobb

Joined 8 March 2022
577 bytes removed ,  01:40, 20 March 2017
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;[[User:DavidJCobb/Rotation Library|Rotation library]]
;[[User:DavidJCobb/Rotation Library|Rotation library]]
:A library for working with rotations in Skyrim. If you need to position ''and'' rotate one object relative to another, this'd be the code to do that.
:A library for working with rotations in Skyrim. If you need to position ''and'' rotate one object relative to another, this'd be the code to do that.
== Current projects ==
;Atronach Crossing
:A home decoration mod with a dual focus on customization and usability. Currently in early development. Already features many "firsts" in Skyrim, such as bookshelves that can be moved around at run-time.
:At version 0 iteration 173 as of September 12. A demo video of v0i66 can be seen [https://www.youtube.com/watch?v=X6FvggZVa2M here].


__TOC__
__TOC__
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** Edge selection is generally broken when working with navmesh cover anyway.
** Edge selection is generally broken when working with navmesh cover anyway.
** The Creation Kit does not ignore placed effects (e.g. fog) when placing navmesh vertices, or when using the "drop to ground" tool on navmesh vertices. So that's great.
** The Creation Kit does not ignore placed effects (e.g. fog) when placing navmesh vertices, or when using the "drop to ground" tool on navmesh vertices. So that's great.
** When editing a terrain heightmap, the Flatten Vertices tool may decide, for no readily apparent reason, to behave as though your brush size were five times larger than it was actually set to.
* '''Combining multiple vanilla statics into a single NIF'''
* '''Combining multiple vanilla statics into a single NIF'''
** Programs needed:
** Programs needed:
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