Talk:GetLeveledActorBase - Actor
Active discussions
IsLeveledActorEdit
I'm pretty sure all leveled actors have a form id in the FF range(this will be negative in the decimal range) as they are created at run time, so after some tests, I believe this will help with determining if an actor is leveled or not:
Bool Function isLeveledActor(Actor akActor)
if akActor.GetLeveledActorBase().GetFormID() < 0
return true
endif
return false
EndFunction