Fire - Weapon
Revision as of 15:26, 26 October 2011 by imported>Jlundin
Member of: Weapon Script
Fires the weapon from the the specified object reference, using the specified ammo.
Syntax
Function Fire(ObjectReference akSource, Ammo akAmmo = None) native
Parameters
- akSource: The ObjectReference to fire the weapon from.
- akAmmo: The Ammo to use. If None is passed, it will use the current ammo on the reference (this will throw a warning if the reference is not an actor).
Return Value
None.
Examples
; Have the bandit fire his bow with his current ammo
Bow.Fire(Bandit)
; Have the box fire the bow with the poison arrows ammo
Bow.Fire(Box, PoisonArrows)