GetClothingValue

From the CreationKit Wiki
Revision as of 11:07, 21 November 2011 by imported>SJML Bot (Bot creating condition functions pages.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Returns the "clothing value" of currently worn clothing and armor, ranging from 0 to 100. The value of each item is scaled according to the percentage of coverage used by that inventory slot (so an expensive robe will have more effect than expensive shoes). This function is best used as a condition for various dialogue options, allowing NPCs to react favorably or poorly to how someone is dressed.