GetDistance - ObjectReference

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Revision as of 21:57, 22 February 2012 by imported>Mr6
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Member of: ObjectReference Script

Calculates the distance in units between this object and the passed in one.

Syntax[edit | edit source]

float Function GetDistance(ObjectReference akOther) native

Parameters[edit | edit source]

  • akOther: The object to find the distance to.

Return Value[edit | edit source]

The distance between this object and the other one. (Objects should be in the same interior, or same worldspace, otherwise this will be a very large number)

Examples[edit | edit source]

; Find out how far away the player is from the chest (assuming they are in the same interior or worldspace)
Debug.Trace("Player is " + Game.GetPlayer().GetDistance(Chest) + " units away from the chest")

See Also[edit | edit source]