GetForcedLandingMarker - Actor
Revision as of 15:26, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
Member of: Actor Script
Returns the ref at which this actor is obliged to land, if one was set by SetForcedLandingMarker (or none, if none was set).
Syntax[edit | edit source]
ObjectReference Function GetForcedLandingMarker() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The ObjectReference that is set as this actor's forced landing marker (or None if none has been set).
Examples[edit | edit source]
; Does the dragon have a forced landing marker?
if (Dragon.GetForcedLandingMarker() == None)
Debug.Trace("The dragon does not have a forced landing marker")
endIf