GetForcedLandingMarker - Actor

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Revision as of 15:26, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
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Member of: Actor Script

Returns the ref at which this actor is obliged to land, if one was set by SetForcedLandingMarker (or none, if none was set).

Syntax[edit | edit source]

ObjectReference Function GetForcedLandingMarker() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

The ObjectReference that is set as this actor's forced landing marker (or None if none has been set).

Examples[edit | edit source]

; Does the dragon have a forced landing marker?
if (Dragon.GetForcedLandingMarker() == None)
  Debug.Trace("The dragon does not have a forced landing marker")
endIf

See Also[edit | edit source]