GetHeight - ActorBase

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Revision as of 02:29, 27 March 2021 by imported>Rasikko (→‎Notes: fixed up grammar a bit)
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SKSE Member of: ActorBase Script

Returns the body height multiplier of this actor. (This function requires SKSE)

Syntax[edit | edit source]

float Function GetHeight() native

Return Value[edit | edit source]

Returns the body height multiplier of this actor.


Examples[edit | edit source]

Float Height = Game.GetPlayer().GetActorBase().GetHeight()
Debug.Trace("The player's, current height multiplier is " + Height)

Notes[edit | edit source]

  • This returns the body meshes multiplier so 0.5 would be 50% of the original size of the actor or 1.2 would be 20% larger.
  • This Function is different to GetHeight in that it is a multiplier and not an actual height.

See Also[edit | edit source]