GetItemHealthPercent - ObjectReference
Revision as of 16:01, 20 December 2013 by imported>Sagitarius22
Member of: ObjectReference Script
Returns the item health percent of this object. Items begin at 100% (1.0) and can be increased via crafting.
Syntax
float Function GetItemHealthPercent() native
Parameters
None.
Return Value
The item health percent of this reference.
Examples
if (SwordRef.GetItemHealthPercent() > 1.0 )
Debug.Trace("Sword has been smithed")
endIf