HasMagicEffect

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Revision as of 16:59, 14 February 2012 by imported>Cipscis (Added link to Papyrus version)
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Description

Returns 1 if the calling reference is currently being affected by the given magic effect.

Syntax:

ActorRef.HasMagicEffect EffectID 

Example:

Player.HasMagicEffect 000B729D (FrostSlowConcAimed)

Returns 1 if the calling reference is currently being affected by the given magic effect.

Papyrus Version

HasMagicEffect

See Also

IsSpellTarget
OnMagicEffectHit