IsActivationBlocked - ObjectReference
Revision as of 14:50, 15 April 2010 by imported>Jlundin (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' ObjectReference Script Checks to see if this object currently has its normal activation processing blocked. (Won…')
Member of: ObjectReference Script
Checks to see if this object currently has its normal activation processing blocked. (Won't be picked up, openend, etc, but will still send OnActivate events)
Syntax[edit | edit source]
bool Function IsActivationBlocked()
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If this object is currently blocking normal activation processing.
Examples[edit | edit source]
; Is this door blocking normal activation?
if (MyDoor.IsActivationBlocked())
Debug.Trace("The door is ignoring normal activation processing.")
endIf