IsIntimidated - Actor
Revision as of 15:27, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
Member of: Actor Script
Used to determine if this actor has been intimidated by the player
Syntax[edit | edit source]
bool Function IsIntimidated() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
True if the actor has been intimidated by the player and false if not.
Examples[edit | edit source]
; Print a message if Bob has been intimidated by the player
if (Bob.IsIntimidated())
Debug.Trace("Bob was intimidated by the player!")
endIf