IsIntimidated - Actor

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Revision as of 15:27, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
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Member of: Actor Script

Used to determine if this actor has been intimidated by the player

Syntax[edit | edit source]

bool Function IsIntimidated() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

True if the actor has been intimidated by the player and false if not.

Examples[edit | edit source]

; Print a message if Bob has been intimidated by the player
if (Bob.IsIntimidated())
  Debug.Trace("Bob was intimidated by the player!")
endIf

See Also[edit | edit source]