MakePlayerFriend - Actor
Revision as of 01:20, 11 August 2017 by imported>Lisselli (→Examples: added a slightly modified version of this function. Cuts down GetPlayer() calling down to 1, making it a bit faster than original version.)
Member of: Actor Script
Convenience function that makes the actor a friend of the player, if allowed.
Syntax[edit | edit source]
Function MakePlayerFriend()
ActorBase myBase = GetActorBase()
if myBase.IsUnique()
if GetRelationshipRank(Game.GetPlayer())== 0
SetRelationshipRank(Game.GetPlayer(), 1)
else
endif
else
endif
endFunction
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Make Bob a friend of the player
Bob.MakePlayerFriend()
Function MakePlayerFriend()
Actor Player = Game.GetPlayer() ; let's call GetPlayer() only one time.
ActorBase myBase = GetActorBase()
if myBase.IsUnique()
if GetRelationshipRank(Player)== 0
SetRelationshipRank(Player, 1)
else
endif
else
endif
endFunction
Notes[edit | edit source]
- If the actor is unique and relationship rank with player = 0, raises it to 1. Otherwise does nothing.