OnObjectEquipped - Actor
Revision as of 00:11, 17 September 2013 by imported>Scrivener07 (Undo revision 41197 by IsharaMeradin (talk))
Member of: Actor Script
Event called when the actor equips an object.
Syntax
Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)
Parameters
- akBaseObject: The base object the actor just equipped.
- akReference: The reference that the actor just equipped - if the reference is persistent. Otherwise, None.
Examples
Event OnObjectEquipped(Form akBaseObject, ObjectReference akReference)
if akBaseObject as Weapon
Debug.Trace("This actor just equipped a weapon!")
endIf
endEvent
Notes
- An OnObjectUnequipped() event will always get sent before OnObjectEquipped() when equipping an item to an occupied equipment slot.