OnUnequipped - ObjectReference

From the CreationKit Wiki
Revision as of 06:25, 25 March 2012 by imported>Tunaisafish (→‎Notes)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Member of: ObjectReference Script

Event called when the object reference has been unequipped by an actor.

Syntax[edit | edit source]

Event OnUnequipped(Actor akActor)

Parameters[edit | edit source]

  • akActor: The actor that unequipped this object.

Notes[edit | edit source]

When an object is unequipped it may still be inside a container, which means that you cannot call Member Functions on it.

Examples[edit | edit source]

Event OnUnequipped(Actor akActor)
  if akActor == Game.GetPlayer()
    Debug.Trace("We were unequipped from the player!")
  endIf
endEvent

See Also[edit | edit source]