Pathing Tests
Revision as of 10:38, 29 November 2011 by imported>Scornett
Pathing Tests can be found in the Navmesh dropdown menu or by clicking on the button on the navmesh toolbar.
Basic Pathing Test
- Toggle Navmesh Editing mode on ("CTRL+E" or )
- Toggle Select Triangles on ("T" or )
- Toggle Pathing Test on ()
- The following dialog should pop up:
- You can Choose Actor and pick an actor that you want to test. In the example above, a LvlDraugrMeleeAllFemale was chosen.
- Once an actor is chosen, the actor's attributes are placed into the Test Radius and Test Height boxes.
- To test the pathing, Right Click on a triangle and then Right Click on another triangle.
- If the actor can path successfully, a green path will be created (shown below):
- If the actor is unsuccessful, a yellow path will be created and broken where the path failed (show below):