PlayAndWait - Sound
Revision as of 13:54, 11 November 2011 by imported>Scornett (Reverted edits by Scornett-Bot (talk) to last revision by Jlundin)
Member of: Sound Script
Plays the sound from the location of the specified object reference, and waits for the sound to finish playing. This function is latent.
Syntax[edit | edit source]
bool Function PlayAndWait(ObjectReference akSource) native
Parameters[edit | edit source]
- akSource: The ObjectReference to play the sound from.
Return Value[edit | edit source]
True if the sound was successfully played.
Examples[edit | edit source]
if gunFire.PlayAndWait(fighterJet)
Debug.Trace("Gunfire has finished playing!")
else
Debug.Trace("Gunfire failed to play")
endIf