Play - EffectShader
Revision as of 17:36, 2 March 2010 by imported>Jlundin
Member of: EffectShader Script
Plays this magic effect shader on the object for the specified duration in seconds.
Syntax
Function Play(ObjectReference akObject, float afDuration = -1.0) native
Parameters
- akObject: The object to play the effect on.
- afDuration: How long to play the effect for, in seconds. If duration is negative, the effect will play until told to stop.
- Default: -1.0
Return Value
None.
Examples
; Play the sparkle effect on the werewolf until told to stop
Sparkle.Play(Werewolf)
; Play the sparkle effect on the werewolf for 5 seconds
Sparkle.Play(Werewolf, 5.0)