SetAnimationVariableBool - ObjectReference

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Revision as of 19:21, 3 October 2016 by imported>DavidJCobb (→‎Notes: why was this an external link? it broke when Bethesda tacked on the FO4 wiki)
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Member of: ObjectReference Script

Sets the value of a variable on the reference's animation graph - Bool version.

Syntax

Function SetAnimationVariableBool(string asVariableName, bool abNewValue) native

Parameters

  • asVariableName: The name of the variable to read from the graph.
  • abNewValue: The new variable value.

Return Value

Examples

; Force graph in to animation driven state
SetAnimationVariableBool("bAnimationDriven", true)

Notes

  • External discussion thread is available here.

See Also