SetDontMove - Actor

From the CreationKit Wiki
Revision as of 23:13, 5 November 2012 by imported>JustinOther (Affixed version requirement)
Jump to navigation Jump to search

Member of: Actor Script (Requires 1.8)

Flags this actor as "don't move" or not.

Syntax

Function SetDontMove(bool abDontMove = true) native

Parameters

  • abDontMove: Set to limit the actors movement. Don't let this actor be pushed around by another actor.
    • Default: True

Return Value

None.

Examples

; Set dragon to stay put and not be pushed around.
Dragon.SetDontMove()


; Clear dragons's "don't move" status
Dragon.SetDontMove(false)

See Also