SetEyeTexture - Actor
Revision as of 08:53, 15 June 2012 by imported>JLundin (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Actor Script ''(Requires 1.6)'' Forces a new eye texture on the actor. This will only last until the actor re...")
Member of: Actor Script (Requires 1.6)
Forces a new eye texture on the actor. This will only last until the actor reloads their 3D.
Syntax[edit | edit source]
Function SetEyeTexture(TextureSet akTexture) native
Parameters[edit | edit source]
- akTexture: The set of textures to apply to the actor's eyes
Return Value[edit | edit source]
None.
Example[edit | edit source]
;Force actor to have black eyes
TextureSet UndeadEyes
LivingCorpseRef.SetEyeTexture(UndeadEyes)