SetItemCharge - ObjectReference

From the CreationKit Wiki
Revision as of 00:38, 26 February 2013 by imported>Wafflesalot (Wafflesalot moved page SetItemCharge- ObjectReference to SetItemCharge - ObjectReference: To remain uniform with other titles. I wasn't looking at the Title as I should have while creating the page my apologies.)
Jump to navigation Jump to search

SKSE Member of: ObjectReference Script

This Function will set a ObjectReference's charge to the specified amount.

Syntax

Function SetItemCharge(float charge) native

Parameters

  • charge - The amount, as a float you wish to set the Objects charge to.

Examples

ObjectReference Property weaponRef Auto
Float charge 

Function setWeaponcharge()
	Charge = weaponRef.GetItemCharge()
	weaponref.SetItemCharge((Charge + 100.0)); Adds 100 to the Current Charge.
EndFunction
  • Do note that this will only work on a weapon that is currently loaded and not in a container.

Notes

  • This function can only be run on items outside of containers, as when they are put into containers member functions cannot be called on them.

See Also