SetLockLevel - ObjectReference
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Member of: ObjectReference Script
Sets the level of the lock attached to this object. If there is no lock, it will attach one, but leave it unlocked.
Syntax
Function SetLockLevel(int aiLockLevel) nativeParameters
- aiLockLevel: The level to set the lock at.
Return Value
None.
Examples
; Set the lock to very easy
WeakChestProperty.SetLockLevel(0)