SetSittingRotation - Game
Revision as of 11:03, 8 October 2012 by imported>JustinOther (→Examples: Floatified arg)
Member of: Game Script
Set the sitting offset for the players camera.
Syntax[edit | edit source]
Function SetSittingRotation(float afValue) native global
Parameters[edit | edit source]
- afValue - Offset degrees from the normal camera angle.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Look 90 degrees to the left
Game.SetSittingRotation(-90.0)
Notes[edit | edit source]
- Only works in first-person camera mode. If the player is in the third-person camera mode, the camera will not move when this function is called.