SetSittingRotation - Game

From the CreationKit Wiki
Revision as of 11:03, 8 October 2012 by imported>JustinOther (→‎Examples: Floatified arg)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Member of: Game Script

Set the sitting offset for the players camera.

Syntax[edit | edit source]

Function SetSittingRotation(float afValue) native global

Parameters[edit | edit source]

  • afValue - Offset degrees from the normal camera angle.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Look 90 degrees to the left
Game.SetSittingRotation(-90.0)

Notes[edit | edit source]

  • Only works in first-person camera mode. If the player is in the third-person camera mode, the camera will not move when this function is called.

See Also[edit | edit source]