SheatheWeapon - Actor
Revision as of 22:18, 31 May 2013 by imported>Bot Owned (→Examples: Small Fix to Example)
SKSE Member of: Actor Script
Forces this actor to sheathe his weapon.
Syntax[edit | edit source]
Function SheatheWeapon() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
Actor PlayerRef = Game.GetPlayer()
If PlayerRef.IsWeaponDrawn() ;If Player has a weapon drawn,
PlayerRef.SheatheWeapon() ;Sheathe the drawn weapon.
EndIf