TextureSet
Revision as of 13:41, 11 November 2011 by imported>Scornett-Bot (Script running global find and replace: Category:Object Classes for Category:Objects)
A TextureSet object represents a collection of texture files (.DDS files).
TextureSet Dialog
- ID: The form's Editor ID.
- Texture List: For each of the Maps in the list, a texture can be added by selecting the row and browsing for a new file by clicking the Edit button, below.
- Texture: The path to the currently selected texture in the Texture List. Click the Edit button to browse for a new texture.
- Has Specular Map: Whether this texture set uses a Specular Map.
- Has Model Space Normal Map: Whether this texture's Normal Map uses model space.
- Decal Data: Additional properties if this texture set can be used as a decal. Only texture sets with this checked will function as decals.