VoiceType
Revision as of 10:08, 9 April 2012 by imported>SFK363
A VoiceType represents a particular voice in game. VoiceTypes are set on the Actor Form's Traits Tab.
Editing the VoiceType for the Player will not change the voice - the Player's voice depends on the default voice of the Player's race.
The VoiceType form has the following properties:
- ID: The Editor ID for the selected voicetype.
- Gender: Whether the voice is Male or Female.
- Allow Default Dialogue: If checked, this voice type will be valid for any dialogue whose conditions don't explicitly exclude actors with this voice type. For characters that should not say "generic" dialogue (for example, creatures or unique NPC voice types), the box would be left unchecked. If unchecked, a line of dialogue must include one of the following condition functions for it to be valid for this voice type:
- GetAllowWorldInteractions
- GetFactionRank
- GetInFaction
- GetIsAliasRef
- GetIsCreature
- GetIsCreatureType
- GetIsClass
- GetIsFormType
- GetIsID
- GetIsPlayableRace
- GetIsRace
- GetIsReference
- GetIsSex
- GetIsVoiceType
- IsChild
- IsInList