Talk:Bethesda Tutorial Quest Loose Ends
Revision as of 21:26, 9 February 2012 by imported>Cipscis (→Compilation Error)
Compilation Error
"DungeonMarker.AddToMap() <- Will result in compile errors. If you do know how it would work, please tell how."
- So long as you've defined "DungeonMarker", and it's of type "ObjectReference", this should compile. The tutorial said to do that before your edit, and as far as I can see, your edit breaks the tutorial, so I've undone it for now. If it turns out I'm wrong, please let me know.
- -- 21:26, 9 February 2012 (EST)