Talk:GetNthSpell - Actor
Revision as of 04:26, 26 March 2013 by imported>Doulos (Created page with "Does this also include spells cast on the actor? Like, if the player were just poisoned with PoisonSpell, would Game.GetPlayer().GetNthSpell([index of the last spell added]) r...")
Does this also include spells cast on the actor? Like, if the player were just poisoned with PoisonSpell, would Game.GetPlayer().GetNthSpell([index of the last spell added]) return PoisonSpell?
Basically, I'm trying to write a script that will give me the names of the spells affecting the player with negative ActiveMagicEffects.