Talk:IsEquipped - Actor
Revision as of 21:28, 20 November 2014 by imported>VampireMonkey
This doesn't seem to work if you're dual wielding and trying to get the weapon in the Left hand, works perfectly for the right hand.
--VampireMonkey (talk) 2014-11-19T19:50:47 (EST)
Try using GetEquippedItemType - Actor as a work around. Have it check for the left hand, and then have it check for the type of weapon equipped. Also try GetEquippedWeapon - Actor if you don't get your results from GetEquippedItembyType. --Terra Nova2 (talk) 2014-11-20T10:36:36 (EST)
I ended up using
(PlayerRef.IsEquipped(akBaseObject) || PlayerRef.GetEquippedObject(0) == akBaseObject)
having GetEquippedObject - Actor check the left hand, this worked without any issues. --VampireMonkey (talk) 2014-11-20T21:28:48 (EST)