Enable - ObjectReference

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Revision as of 13:54, 11 November 2011 by imported>Scornett (Reverted edits by Scornett-Bot (talk) to last revision by Rhavlovick)
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Member of: ObjectReference Script

Enables this reference, popping it into existance. This function is latent and will wait for the enable to happen.

Syntax

Function Enable(bool abFadeIn = false) native

Parameters

  • abFadeIn: Whether to fade in the object or not. Function won't return until object is faded in. If this is an enable parent the children will not be faded.
    • Default: False

Return Value

None.

Examples

; Enables the reference, popping it in
TempReference.Enable()


; Enables the reference, fading it in
TempReference.Enable(true)

Notes

  • Small objects will never fade.
  • Children of an enable parent will not fade and will simply pop into existence when the parent object has finished fading.

See Also