Edit Menu
Overview[edit | edit source]
Undo (CTRL+Z)[edit | edit source]
Negates the last action taken in the render window. For example, an object that had just been moved will be returned to its prior location.
Redo (CTRL+Y)[edit | edit source]
Re-applies an action undone with the Undo action.
Cut Render (CTRL+X)[edit | edit source]
Removes any selected references from the render window.
Copy Render (CTRL+C)[edit | edit source]
Copies any currently selected references in the render window. Note that relative position and orientation will be maintained.
Paste Render (CTRL+V)[edit | edit source]
Pastes any previously copied reference (or multiple references) into the render window at the cursor's current position. All references copied into the window will be selected.
Paste in Place (CTRL+SHIFT+V)[edit | edit source]
Pastes in any selected reference(s) at the position of the initial location copied from.
Duplicate (CTRL+D)[edit | edit source]
Create a new version of any currently selected references in the same location as the original. The newly created reference is immediately selected.
Search & Replace (CTRL+F)[edit | edit source]
Brings up the Search and Replace window
- Search for: Drop-down listing all objects in the game. If a reference was selected in the render window, its base ID will be listed here.
- Replace with: The base object ID to replace the reference with. If a reference was selected in the render window, the next item in the list alphabetically will be listed here.
- Current World Only: Replace all objects in the currently loaded worldspace. Does not work in interiors.
- Current Cell Only: Replace all objects in the current cell.
- Selection Only: Only replace the current reference selected in the render window. Checked by default.
Note: Replaced references will retain any data attached.
Find Text[edit | edit source]
Brings up the Text Search window.
- Search Text: The text to search for.
- Case-sensitive: Whether to consider the case of the text.
Tabs below
Render Window Hotkeys[edit | edit source]
Shows a listing of all render window commands and their associated hotkeys
Render Window Picking Preferences (/)[edit | edit source]
Allows the user to select what types of objects can be picked in the render window.