EquipItemById - Actor
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SKSE Member of: Actor Script
Forces this actor to equip the specified item to the specified slot.
Syntax[edit | edit source]
Function EquipItemById(Form item, int itemId, int equipSlot = 0, bool preventUnequip = false, bool equipSound = true) native
Parameters[edit | edit source]
- item - The Form of the item to equip.
- itemId - The hash of the item to equip.
- equipSlot - The slot you wish to equip the item to.
- Default Slot = 0
- Right Hand Slot = 1
- Left Hand Slot = 2
- preventUnequip - If true, will prevent unequipping of the item for the actor.
- equipSound - If true, no sound will be played on the equip.
Examples[edit | edit source]
;Force the player to equip swordProperty to the Default slot
Game.GetPlayer().EquipItemEx(swordProperty, swordProperty.GetFormID())
; Force Ralof to equip a Dagger to his Left hand and do not suppress the sound.
Ralof.EquipItemEx(DaggerProperty, DaggerProperty.GetFormID(), 2, false, false )
Notes[edit | edit source]
- See EquipItemEx - Actor for adding an item with an extralist.