SetInChargen - Game
Member of: Game Script
Tells the game that we're in the initial "character generation" quest. Used to enable / disable certain functionality, e.g. enable tutorials, disable saving, etc.
SyntaxEdit
Function SetInChargen(bool abDisableSaving, bool abDisableWaiting, bool abShowControlsDisabledMessage) native global
ParametersEdit
- abDisableSaving: True if we should disable the player's ability to save the game.
- abDisableWaiting: True if we should disable the player's ability to wait.
- abShowControlsDisabledMessage: True if we should show a HUD message informing the player that their controls are disabled when they try to use them.
Return ValueEdit
None
ExamplesEdit
; Disable saving and waiting
Game.SetInChargen(true, true, false)
NotesEdit
Be sure to turn these off once the player is in the 'real' world.