CombatStyle Script
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Extends: Form Script
Script for the manipulation of Combat Styles.(This Script Requires SKSE.)
Definition[edit | edit source]
ScriptName CombatStyle extends Form Hidden
Properties[edit | edit source]
None
Global Functions[edit | edit source]
None
Member Functions[edit | edit source]
None
SKSE Member Functions[edit | edit source]
- Float GetOffensiveMult()
- Returns the Offensive multiplier for the Combat Style.
- Float GetDefensiveMult()
- Returns the Defensive multiplier for the Combat Style.
- Float GetGroupOffensiveMult()
- Returns the group offensive multiplier.
- Float GetAvoidThreatChance()
- Returns the avoid threat chance of the Combat Style.
- Float GetMeleeMult()
- Returns the melee multiplier of the Combat Style.
- Float GetRangedMult()
- Returns the range multiplier of the Combat Style.
- Float GetMagicMult()
- Returns the magic multiplier of the Combat Style.
- Float GetShoutMult()
- Returns the shout multiplier of the Combat Style.
- Float GetStaffMult()
- Returns the staff multiplier of the Combat Style.
- Float GetUnarmedMult()
- Returns the unarmed multiplier of the Combat Style.
- SetOffensiveMult(Float mult)
- Sets the offensive multiplier to the specified amount.
- SetDefensiveMult(Float mult)
- Sets the defensive multiplier to the specified amount.
- SetGroupOffensiveMult(Float mult)
- Sets the group offensive multiplier to the specified amount.
- SetAvoidThreatChance(Float chance)
- Sets the avoid threat chance to the specified amount.
- SetMeleeMult(Float mult)
- Sets the melee multiplier to the specified amount.
- SetRangedMult(Float mult)
- Sets the ranged multiplier to the specified amount.
- SetMagicMult(Float mult)
- Sets the magic multiplier to the specified amount.
- SetShoutMult(Float mult)
- Sets the shout multiplier to the specified amount.
- SetStaffMult(Float mult)
- Sets the staff multiplier to the specified amount.
- SetUnarmedMult(Float mult)
- Sets the unarmed multiplier to the specified amount.
- Float GetMeleeAttackStaggeredMult()
- Returns the melee attack staggered multiplier of the Combat Style.
- Float GetMeleePowerAttackStaggeredMult()
- Returns the melee power attack staggered multiplier of the Combat Style.
- Float GetMeleePowerAttackBlockingMult()
- Returns the melee power attack blocking multiplier of the Combat Style.
- Float GetMeleeBashMult()
- Returns the melee bash multiplier of the Combat Style.
- Float GetMeleeBashRecoiledMult()
- Returns the melee bash recoiled multiplier of the Combat Style.
- Float GetMeleeBashAttackMult()
- Returns the melee bash attack multiplier of the Combat Style.
- Float GetMeleeBashPowerAttackMult()
- Returns the melee bash power attack multiplier of the Combat Style.
- Float GetMeleeSpecialAttackMult()
- Returns the melee special attack multiplier of the Combat Style.
- Bool GetAllowDualWielding()
- Returns if the combat style allows dual wielding.
- SetMeleeAttackStaggeredMult(Float mult)
- Sets the melee attack staggered multiplier to the specified amount.
- SetMeleePowerAttackStaggeredMult(Float mult)
- Sets the melee power attack staggered multiplier to the specified amount.
- SetMeleePowerAttackBlockingMult(Float mult)
- Sets the melee power attack blocking multiplier to the specified amount.
- SetMeleeBashMult(Float mult)
- Sets the melee bash multiplier to the specified amount.
- SetMeleeBashRecoiledMult(Float mult)
- Sets the melee bash recoiled multiplier to the specified amount.
- SetMeleeBashAttackMult(Float mult)
- Sets the melee bash attack multiplier to the specified amount.
- SetMeleeBashPowerAttackMult(Float mult)
- Sets the melee bash power attack multiplier to the specified amount.
- SetMeleeSpecialAttackMult(Float mult)
- Sets the melee special attack multiplier to the specified amount.
- SetAllowDualWielding(Bool allow)
- Sets if dual wielding is allowed while in this combat style.
- Float GetCloseRangeDuelingCircleMult()
- Returns the close range dueling circle multiplier of the Combat Style.
- Float GetCloseRangeDuelingFallbackMult()
- Returns the close range dueling fallback multiplier of the Combat Style.
- Float GetCloseRangeFlankingFlankDistance()
- Returns the close range flanking flank distance of the Combat Style.
- Float GetCloseRangeFlankingStalkTime()
- Returns the close range flanking stalk time of the Combat Style.
- SetCloseRangeDuelingCircleMult(Float mult)
- Sets the close range dueling circle multiplier to the specified amount.
- SetCloseRangeDuelingFallbackMult(Float mult)
- Sets the close range dueling fallback multiplier to the specified amount.
- SetCloseRangeFlankingFlankDistance(Float mult)
- Sets the close range flanking flank distance to the specified amount.
- SetCloseRangeFlankingStalkTime(Float mult)
- Sets the close range flanking stalk time to the specified amount.
- Float GetLongRangeStrafeMult()
- Returns the long range strafe multiplier of the Combat Style.
- SetLongRangeStrafeMult(Float mult)
- Sets the long range strafe multiplier to the specified amount.
- Float GetFlightHoverChance()
- Returns the flight hover chance of the Combat Style.
- Float GetFlightDiveBombChance()
- Returns the flight dive bomb chance of the Combat Style.
- Float GetFlightFlyingAttackChance()
- Returns the flight flying attack chance of the Combat Style.
- SetFlightHoverChance(Float chance)
- Sets the flight hover chance to the specified amount.
- SetFlightDiveBombChance(Float chance)
- Sets the flight dive bomb chance to the specified amount.
- SetFlightFlyingAttackChance(Float mult)
- Sets the flight flying attack chance to the specified amount.
Events[edit | edit source]
None