GetEffectMagnitudes - Potion
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SKSE Member of: Potion Script
Returns the effects in order of magnitude attached to a potion. (This function requires SKSE)
Syntax[edit | edit source]
float[] Function GetEffectMagnitudes() native
Return Value[edit | edit source]
Returns the magnitude of the effects attached to this potion in order.
Examples[edit | edit source]
float[] magnitudes = potion.GetEffectMagnitudes()
Debug.Trace("Potion has effects in order of magnitude of " + magnitudes)