EquipSpell - Actor
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Member of: Actor Script
Forces the actor to equip the specified spell in the specified source.
Syntax[edit | edit source]
Function EquipSpell(Spell akSpell, int aiSource) native
Parameters[edit | edit source]
- akSpell: The spell to force the actor to equip.
- aiSource: The source to equip the spell into.
- One of the following values is acceptable:
- 0: Left hand
- 1: Right hand
- 2: Voice (use this for Powers)
- aiSource is required, but it will be overridden by the Spell's Equip Slot if it is set to anything other than BothHands in the editor.
- One of the following values is acceptable:
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Forces bob to equip ward into his right hand
Bob.EquipSpell(WardProperty, 1)
; Equip the Beast Form power. Note that WerewolfChange's Equip Slot must be set to Voice.
Bob.EquipSpell(WerewolfChange, 2)
Notes[edit | edit source]
- If the calling actor does not have akSpell, it will be given to them.
Game.GetPlayer().EquipSpell(BoundBow, 1) ; Gives BoundBow to player if they don't have it