Difference between revisions of "Учебник Bethesda Продвинутые диалоги"

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=Сброс таймеров и одноразовые монологи=
=Сброс таймеров и одноразовые монологи=
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Движок игры предоставляет несколько простых, но в тоже время функциональных инструментов, созданных для того чтобы один и тот же монолог не всплывал в разговорах слишком часто.
The game provides some simple functionality for making sure a single line doesn't get said too often. (Still making arrow in the knee jokes? Fine, take your time.)


Along the middle of the Info window, there's a series of checkboxes, pulldowns, and text fields.  
Рассмотрим их поподробнее. Открой окно редактирования монологов и обрати внимание на центральную часть, где скопилась группа флажков, выпадающих списков и текстовых полей.


[[File:InfoCheckBoxes.png]]
[[File:InfoCheckBoxes.png]]


==Say Once==
==Сказать однажды==
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As you might guess, checking this box means that the line of dialogue will only ever be said once. After that, it will never be considered again. Obviously you want to be careful not to put any plot-crucial dialogue in a Say Once info, since the player might miss it. This is best used for lines that a character uses for introduction.  
As you might guess, checking this box means that the line of dialogue will only ever be said once. After that, it will never be considered again. Obviously you want to be careful not to put any plot-crucial dialogue in a Say Once info, since the player might miss it. This is best used for lines that a character uses for introduction.  
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